﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;

namespace FelixGameNS
{
    public partial class NapirendForm : Form, IDisposable
    {
        public delegate void NapirendFormAblakEsemeny(object sender, string s);
        public NapirendFormAblakEsemeny nfae;

        ~NapirendForm()
        {
            Console.WriteLine("BeállításForm destroly");
        }
        public NapirendForm()
        {
            InitializeComponent();

        }


        private void closeButton_Click(object sender, EventArgs e)
        {
            this.Close();   
        }


        private bool dirty(){
            bool ret=false;

            return ret;
        }


        private void NapirendForm_Load(object sender, EventArgs e)
        {

        }

        private void saveToHddButton_Click(object sender, EventArgs e)
        {
            
        }

 

        private void NapirendForm_FormClosing(object sender, FormClosingEventArgs e)
        {
            nfae(this, "bezárt");
        }

        private void button1_Click(object sender, EventArgs e)
        {
            AppSettings.adatKiiras();
        }

        private void button2_Click(object sender, EventArgs e)
        {
            AppSettings.instance.ContentBuild();
        }

        

    }
}
